Exit the hallway and jump
from the first column pedestal, past the toxic water to the SE. Pull the lever that you see in the camera
shot to raise an iron platform in the water.
Now you can make your way across the water to the other side. You may notice a door to open near the
fountain, but all useful ways inside
are blocked for the moment. Also, take
note of the deeper corner of the fountain basin, as this will be important
later. To the west of the fountain is an alcove with a torch burning. Look for the trap door in the sand and raise
it (it is darker than the surrounding ground).
Crawl through the tunnel. A dog will attack at a very inopportune moment.. Pull the switch to hear a door open
elsewhere. As you exit, take very
careful note of the odd graphic above the crawlspace. Make a savegame here so you can refer to it later. Exit the crawlspace.
Enter the small door near
the fountain and follow the hallway to its end. To the right is a ladder.
If you look left and up, you will find the way to Secret #1.
After getting the secret, climb the ladder and pull the switch at the
end of the passage. A trapdoor opens
somewhere. Head back to the hallway
below. Jump up to the opening, a little
way down and to your left, and climb the stairs. Mind the spike trap. Drop down through the open trap door and
proceed to the right. A block will
recede in front of you to reveal a ladder.
Climb up and notice the monkey bars around the corner to your left. For now, though, head east, among a swarm of locusts, to find a jump switch. The way back is blocked, so make a jump into
the deep part of the fountain below (noted above). Follow your course back to where you just came from, but notice
the open door and lever in the passage before the ladder to the higher
level. Push the lever and climb back
up. This time, head south and find the
open double doors above the fountain below.
Drop down and grab the
edge. Shimmy left until you reach the
ladder, then climb and move around to the left until you can drop down on the
terrace above. Look for the reach-in
switch in the wall nearby and activate it to drop another trapdoor. Proceed back the way you came, and head back
to where you jumped into the fountain before.
Close by is the newly opened trapdoor.
Climb down and get into the crawlspace below. Find the jump switch on the opposite wall and pull it to open a
second set of double doors. Make your
way back through the crawlspace and up the ladder and to the open doors to the
west.
Now you must refer to the
map you saved earlier to make your way through this booby-trapped maze (note:
red lines on the map mean death). After
pulling the switch at the end, make your way back by the same route. You now have access to the monkey bars. Climb across to a floor switch on the other
side, and push it. A flyby shows a rope
has dropped nearby. To reach it, go
back to where the locusts attacked and head back
down the ladder and crawlspace.
Use the rope to swing across
to the platform near the walls topped with obelisks. Look at the building ahead
and notice the crawlspace opening in the side (for now, you cannot access it
because of the raised platform below).
From here, jump over to the opposite wall, then use the raised wooden
platforms above the lagoon to reach the rooftop opposite. Shoot both vases to reveal the GOLDEN SERPENT on the raised stone block. Retrieve the artifact and place it in its
nearby receptacle. Go through the
newly opened door and use the jump switch at the end of the path. A block has been raised next to where you
just placed the golden serpent. Climb up here and make the jump across to
the landing to the north. Pulling the
switch lowers the platform below the
crawlspace by the columned walls. Head
back to the near walkway with obelisks and jump to grab the opening of the
crawlspace.
Inside, Lara reaches a place
where she can stand up. To the left is
a route which is blocked now, but you can return here later. Continue on ahead until you reach level 9.
NOTE: If you are looking for
a solution for part of this level not covered above, the rest of the solution
for this level is given after returning from level 9. Please see below.
Begin by turning around and
blasting that gate with your pistols.
Go inside to find Secret #2. Outside again, you’ll need to slide
backward down the slope and grasp the edge.
Shimmy as far as possible to either the left or right. Climb up and do a back flip with a roll and
grab the ladder. Climb down. After killing a couple enemies, take note of the gray wooden door in the SW
corner. Go through the crawlspace in
the NW corner to find a wooden mechanism.
Lara must pull about 8 times to raise the gray door, then rush back to
get through the gray door before it shuts again.
Inside, jump the ditch to
reach a switch. This opens the other
door in the SW corner. Exit through the
underground tunnel and enter the newly opened door.
Solution to the Room with
4 Switches and Deadly Trench.
This room has 4 switches,
one in each of the corners. These
switches do two things. First, they
open four gates in the hallway off the south wall of this room. Second, they raise and lower two little
bridges in the central trench of fires and spikes. Begin by crossing the trench to the south side. Pull the switch in the SE corner to raise a
bridge in the east part of the trench.
Cross this and pull the switch in the NE corner. Now, use the crowbar to open the nearby
gate. Inside, jump to the opening above
the east end of the trench and pull the switch there. This opens the gate leading back to where you first enter the
room. Go there (mind the fire trap)and pull that switch now. Finally, cross back over the trench and pull
the switch in the SW corner. The
hallway is no clear.
Climb the pole and back flip
over the spikes to the east. Follow
this path, opening some doors , and shooting two wooden trunks along the way. Drop down in the hole at the end of the
corridor and slide to the bottom. Push
the doors open to find yourself back at the beginning. Repeat this route, this time jumping over
the spikes to the west at the top of the pole (note: as you slide at the end,
there is a fire trap on the side).
Push the lever in the SE
corner back up to make a bridge over the trench. Exit back to the room with the two ladders (where you start the
level) and find the raised block in an alcove on the south side. Pull the jump switch above to open the door
in the north wall. Make your way around
the outside of the fire pit there and pull the
switch on the far wall. Two blocks have been lowered in the area
high above, at the top of the ladders.
Back in the beginning room,
climb the ladder on the left (as you face them). Move Lara as far to the left as she will go. At the top, climb over and begin sliding
down the slope. Jump and veer Lara slightly
left and grasp the edge of the walkway.
Pull up and use the monkey bars to swing across, following them until
Lara is in front of a crawl space. Drop
down and enter the crawl space and pull the switch at the end. Exit the crawlspace. Stand Lara facing the wall under the
crawlspace and back flip onto the slope behind and grasp the edge. Shimmy all the way left . Do a back flip with roll and grab the
ladder. Climb to the bottom.
Look up toward where you
entered the level and you will see a new opening in the wall. To reach it, climb the ladder and do a back
flip with roll to grasp the edge of the opening. Inside, you’ll find Secret #3 (a GOLD STAR) hidden in an alcove off the fire pit. Use
the slopes to get to the secret and to exit.
Return to the main room and
climb the ladder on the right this time.
Use the monkey bars on this side, near the closed gate, to swing over
and find another lever. This opens the
closed gate back by the beginning of this monkey swing. Do the same as before to get back to the
ladder . Climb back up and make your
way through the newly opened gate.
Next comes a series of boulder traps, so make a savegame before going
on. Slide down the first slope and
IMMEDIATELY run or jump to the tile below with the black diamond. Without stopping, move Lara to the base of
the slope ahead and jump up.
Immediately turn left , run and jump over the small pit. Activate the reach in switch in front of you
(you will hear a door open nearby). The
tile with the black diamond is now on fire and
the tile just next to it is also a fire trap. Jump to the slope to the left and above the fire and slide back and grasp the edge. Now Lara can climb up and do a back flip
over both deadly tiles.
Jump over the boulder and
head around the corner. After the small
lava pit, stand facing away from the slope. Do a simple jump back and immediately run
forward and left, jumping back over the lava pit
as a boulder comes crashing down. Head back to the slope and up to the first
step. Again, face away from the step
and do a back flip on to it.
Immediately run back down and to the left, jumping once more over the lava pit. It
is now safe to follow the sloping hallway.
At the end, use the monkey bars to swing all the way forward and then to
the left. Drop and grasp the edge of
the opening and climb in.
To open the gate, you need
to move the game pieces onto the squares with the corresponding colors.
In the next room, head to
the alcove in the southern wall.
Inside, on the left is an open trapdoor under a switch. To the right is a white square. This is a timed sequence. Lara must step on the colored square, then
run to the other side and pull the lever before the trapdoor reopens. Next head to the eastern alcove. Back Lara as far up the slope as you can,
then back flip up the slope and jump forward to grab an overhead switch. Finally head to the northern alvove.
Light a flare and look down
to see a lower landing to the right.
Jump down to it. Look down below
to see a gate. First, turn around, drop
off and grasp the edge of the landing.
Use the ladder to climb around to the left into a dark corner. Inside, jump and pull the overhead switch. Use the ladder to climb back around to the
front. Still holding the ladder, do a
back flip with roll to the ladder behind.
Enter the crawlspace and step on the colored tile. Now make your way back to where you entered
this room. A raised block allows you to
pull a switch and open the gate back in the northern alcove.
Inside the gate, you must
make your way up a long sloping corridor where 2 boulders
will fall. Lara can take shelter
in the alcoves along the sides to avoid the boulders. When you reach the room at the top, look
around and find a passage leading to a gray game piece and a closed door. On the other side is a closed gray door.
Now, follow the passage
leading out the other side of the main room.
You will now be standing above the room with the alcoves. Jump to the catwalk with the red puzzle
piece.
Notice the color of light emanating
from each of the four alcoves on the level below. You must manipulate the four colored game pieces to the colored
tiles nearest the alcove with the same color (south = blue, north = green, east
= yellow, west = red). The gray piece
in the center is only there as an obstruction.
Once all the pieces are in place, one of the doors in the previous room
opens (cut scene). Push the gray game
piece there through the door and position it in front of the giant hammer. Pick up the puzzle piece after the hammer
falls.
The receptacle for the
puzzle piece is on a column in the SE corner of the room outside. Placing it opens the gray door nearby. Head inside and collect your prize – the SILVER STAR.
Now Lara must make her way
back to the beginning of the level. The
quickest way is to go back out to the catwalks with the colored game
pieces. Standing near the red piece,
angle a simple jump while holding the “action” key down to land safely in the
alcove below. In the next room, jump to
the monkey bars and follow them all the way forward (don’t turn to the right)
until Lara falls off and lands back near the start of the level. Make your way over to the receptacle near
the closed gate and use the SILVER STAR
to open it. Follow the corridor inside
and open the doors at the end to arrive in a vast area with 4 glass-topped
pyramids.
Area with 4 Pyramids
The first task here is to
move the four gray game pieces onto the tiles below the translucent blue
spheres. This raises a block along the
west wall of this large room. From
there, Lara can access a jump switch which will open trapdoors inside all the
pyramids, except the one in the NE corner.
Shoot the glass tip off one of the other three. In the north and south side of the room,
Lara can jump and climb to a place from which she can run and jump into the top
of the pyramids (save your game first).
Inside, slide down two ramps and jump over the spikes to grab the pole
at the end of the second ramp.
Climb up and back flip to the
opening in the west wall. Follow the
passage to overlook a room with colored squares on the floor and a switch on
the far wall. Lara must carefully jump
on the squares which are below ceiling tiles that do not have a skull on
them. Pull the lever and make your way
back using the same tiles. A fly-by
scene shows the artifact at the top of the structure in the center of the four
pyramids is now accessible. Exit via the long ladder to the west.
Once outside, look for the
new jump switch in the NW corner of this big room. This opens the trapdoor inside the NE pyramid. Jump into this pyramid and be sure to angle
the jump so Lara slides down backward.
Grasp the edge at the bottom.
Drop and grasp the gap below and shimmy around to the right for Secret # 4.
Now you will have to make your way out of the pyramid as before.
Once back outside, use the
climbable surface on the large central tower to retrieve the DJOSER EFFIGY.
A cut scene shows the exit opening back near the beginning of this
level. Return there and jump through
the newly opened door. Make sure you
collect the BLACK BEETLE on the column just inside the door before
continuing to the end of the level.
Go to the small structure
with the open roof in the northeast area.
On the eastern side of this structure is a grate which Lara can open
with the crowbar. Inside, find the switch on the wall of one of the window
alcoves. Pulling it opens the door
nearby, at the bottom of a short stairway (north of this building). Go there next.
Pull the first switch on the
south wall. Pull the switch on the west
wall. Go through the center area to the
east side. Pull the switch there. Continue to the north and pull the last
switch. Return to the switch on the
east wall and pull it back UP. Now,
climb the block in the center of the room and pull up to the area above. Get the GOLDEN KEY
inside the sarcophagus. Return
to the lower level (a cut scene shows where you will use the key). Pull the east switch back DOWN and the north
switch back UP to clear the way to exit this room.
Outside, head over to the
pool directly to the south. Jump in and
swim into the opening on the bottom.
Follow the passage and climb out at the other end. Near the closed door on the right-hand side
is a reach-in switch on the wall. This raises a platform in the pool
outside. Return to the pool and climb
onto the raised metal platform. Jump to
the opening and use the GOLDEN KEY to open the
door.
Inside, go to the right and
down the stairs. At the bottom of the
stairs, mount the climbable surface and shimmy around all the way to the other
side. Drop off and push the floor lever
there, raising metal platform in the toxic pool.
Shimmy back around to the stairs and head to the other (north side)
stairs. Jump to the platform. Turn and jump to the landing near the second
floor lever. Push the lever. From here, Lara must make a running jump up
to the landing with the pedestal (the flame has
been extinguished).
Jump down to the other side
(near the first floor lever). Jump to
the newly raised metal platform in the
water. From here make a running jump
and grab to the landing on the other (east) side. Follow the corridor to the left (under the torches). At the end, go right and climb the short
stairs. Light a flare and find the overhead wall switch. This switch clears the toxic pool.
Head back to the pool and swim into the opening on the bottom. At the other end of the water passage, climb
out and pull the wall switch.
Return to the pool and use
the raised metal platform to get back to the eastern side. Go around to the back and find the newly
raised metal platform, allowing Lara to climb to the higher level. In the room above, find the floor lever and
push it. This opens the trapdoor in the
structure with the open roof outside.
Back downstairs, use the rope to swing back over the pool to the other
side.
Head back into the small
building with the open roof (northeast area). Drop down through the trap door and place the 4 BLACK BEETLES in the sides of the small
pyramid. Collect the KEY inside.
Exit through the newly opened door.
Pick up the GOLDEN SERPENT in the next
room and place it in the receptacle in the SW corner of the room. Back outside, go to the closed door in the
north wall and use the KEY to open it. Proceed through the open door to the next
level.
(NOTE: If you want all the secrets, you will need to climb back to the
upper level and use the rope again to swing over to the walls lined with
obelisks. Enter the crawlspace that led
to level 9 again. When Lara can stand,
turn and crawl to the left and drop down to retrieve Secret #5.)
Climb over the barrier. Lara will be facing a deep pit spanned by a bridge. To the east is a closed gate. Look down into the eastern end of the pit to see a landing guarded by a skeleton. Make
a running jump down to the landing.
Inside, find the button and push it, causing an earthquake and opening
the gate above. Head back out to the
landing.
Save your game here. Standing on the edge of the landing and
facing west, do a simple jump to land on the sloping block below. Slide, jump and grab the next sloping block
ahead. Climb up, slide and jump to grab
the ladder. Shimmy just right of the
ladder’s center. Climb up and slide
down the other side as far as you can before falling off, jump and continue to
hold the “jump” key as Lara lands on the sloping block ahead. Lara will jump to the right and land safely
on a flat block. Climb the ladder back
to the top.
The bridge has been
destroyed, so use the monkey bars to swing back to the south side of the pit. Go east
and climb into the opening. Pull down
the switch inside. A cut scene shows a
dark area at the west end of the pit. Head all the way to the west side of the
room and stand looking down into the pit. Do a simple jump back and then run (without
jumping) off the edge so that Lara lands on top of the column below. Drop and grab the north edge of the column
and use the ladder to climb in to the opening below.
Head into the room and
immediately turn left (or right) to avoid the spike
ball. Pick up the KEY from the pedestal. Return to the opening where you entered. Angle a running jump to the slope ahead and
to the left. Hold the jump until Lara
lands safely on the flat block. Climb
the ladder and use the key to open the door in the northern wall. The doors will shut behind her as Lara
enters. The next part of the level
involves finding many switches and solving several puzzles.
Ahead is a wide stairway
flanked on either side by two narrower sets of steps leading to open
doorways. Begin on the right side,
heading through the doorway and following the passage until you see a gray
wooden door ahead. Continue left until you encounter a soldier battling a giant scorpion. On the way, look at the pedestal inside the
small structure. Beneath the grating,
on the right and left sides are two symbols; pay close attention to these!
Make a running jump across the trench to the NE corner of the room (near
the large gray double doors). Find the
switch on the north wall and pull it.
Return to the courtyard where you began.
Now, go through the opening
on the left-hand side. Follow the
passage around and find the small room with a ladder leaning against the wall
(guarded by a skeleton).. In the NW corner, find the switch and pull
it. Exit and head up the stairs to the
west. Take note of the stone pedestal
in the next courtyard. Go around the
corner to the right and jump over the narrow trench to
the north. Turn left and find the next
switch in the dark corner. After pulling
the switch, return the way you came. Return to the gray wooden door, which is now open.
Entering the room behind the
gray door, you will find four alcoves with buttons and symbols. Push the two buttons with symbols that
correspond to the ones under the pedestal outside. This opens the gate in the south wall. Inside is an empty pool.
To the left is a wall switch.
Pull it to open a door atop the central structure outside.
Over the short stairway
leading into the courtyard with the stone pedestal is a pointed archway. Angle a running jump up to the lowest point
on the archway. Now, standing on the peak
of the archway and facing north, do a jump grab to the wall ahead. Pull the switch there to open the door in
the SW corner of the courtyard below. Enter the doorway and follow
the stairs to a room with a raised, carpeted platform surrounded by four columns. On each column is a symbol and a
button. To know which buttons to
push, look at the ceiling in the center
of the room. Pushing the correct
buttons opens the gate in the south wall.
Inside, find the switch and pull it to open the gate in the east
wall. Head outside and up the short
stairs to the door you opened earlier.
Inside, pull the black and gold striped block onto the first scarab
tile. This opens the door on the east
side of this structure. Use the rooftop outside to
make your way to the east side (mind the green hot
tiles). Notice the BLACK BEETLE on the other side of the lattice – you
will get this much later. Go through
the door and notice the torch on the floor to the left. Leave it for now, but remember its location. To the right is a sloping block in the
corner. Do a back flip onto the slope
and jump to grab the ledge above. Pull
up and drop down on the opposite side.
Lara will find herself behind the block
she has recently moved. Look
carefully on the north wall here for a switch.
Pulling it opens a gray door below. Now, push the block all the
way forward onto the second scarab tile.
This will lower the block obstructing the walkway above. Return to the south door and jump back up to
the walkway. Pull the switch in the
alcove to the south. A door opens
below. It is in the room which was
guarded before by the skeleton. Make your way to this room and through the
newly opened door. Jump the narrow trench. Turn and look back down into the trench to
see an opening. This is the way to Secret #6.
After getting the secret, head
through the open gray door to the north.
Follow the path until you reach the NE corner of the room and find a
black & gold striped block. Pull
the block away from the wall so Lara can climb into the alcove and pull the
switch there. This opens the door in
the NE corner – mind the spike trap on your way
through. (NOTE: Explore the inside of
the tower now (through an underwater entrance) for pickups, as this will be
blocked later.) Find the safe tile near the
NW corner of the short wall surrounding the tower. From here, do a running jump to grab the ledge at the corner of
the tower. Shimmy left around the
corner to the north side and pull up on the balcony. Pull the switch there to lower a block above. Next, drop and grab the edge and shimmy all
the way around to the south balcony of the tower. From here do a running jump to grab the ladder opposite and climb
up to the higher level. Turn and do a long running
jump and grab to the top of the tower, then another to the landing on the south
side of the room. Find the wall switch
and pull it. Next, from the top of the
central tower, turn east. Do a simple
jump/grab to the edge of the flaming tile.
Shimmy right until Lara can safely pull up on the scarab tile. Find the switch in the corner behind the
black & gold block and pull it.
Move the block onto the scarab tile.
Make your way over the hot tiles to the
north side and push the block onto the scarab tile there. Do a long running jump/grab
back to the top of the central tower.
Do simple jump/grab to the edge of the flaming tiles to the west. Shimmy left until Lara can pull up safely. Move the block onto the scarab tile. Back at the base of the tower,
some blocks have risen in the water, giving access to three of the four buttons
on the side of the tower. Push the
three buttons (if you want) and go to the door in the north wall of this room. Inside are two ramps with spike balls.
One way to safely trigger them: do a standing jump up to the left ramp
followed by a side jump to the right ramp and a side jump back to the left
(after the first spike ball has passed). In the room at the top, pull the two wall
switches found on either side of the pool (note the button above the pool). The door in the west wall of
the tower room has opened, revealing a scarab tile inside. Head back out to the room before the tower
room. As you make your way through the
center of this room, look for the tall raised block with a switch above it. A flaming tile
obstructs the path to the top of the block.
Continue around to the south end of the room where you encounter a giant scorpion.
Head west and find the wall switch, which extinguishes the flaming tile. Go back and pull the switch
over the raised block near the center of the room. This raises another block in the spike
trap between this room and the tower room. Lara can now move the last black & gold block into the tower
room and onto the scarab tile inside the open door in the west wall. This raises a block in the water on the
south side of the tower, allowing Lara to push the final button there, which
will give access to the button over the pool in the room above. When Lara pushes the button
over the pool, a cut scene shows golden water pouring into the dry pool back
toward the beginning of the level. Make
your way back to that room now. (NOTE: The door in the east wall of the tower
room will be opened later from the other side). Above the pedestal outside
the room with the pool, which is now filled with golden water, there are four
blue bars. This is the clue that Lara
must pour 4 liters of water here. Fill
the water skin with four liters of water from the golden pool nearby. Pour the 4 liters into the pedestal outside
(stand directly in front of the pedestal and select the water skin in inventory
and “use”). When Lara steps back, a cut
scene shows one torch has ignited by the closed door in the first courtyard
outside. Before going on, go around
to the back side of this small structure surrounding the pedestal. Look up at the wall to the west. You will note that the flame, which has burned there until now, is
extinguished. Climb on to the slanted
roof of the small structure and do a back flip and roll to land on the wall
above. Follow the short path to its end
and do a jump on to the sloping roof to the right. At the top is Secret #7. Now you will need your
torch, so go retrieve it from wherever it is.
With torch in hand, make your way back to the room west of the central
tower (where you pushed two of four buttons before). In the small room off of it, the pedestal is now aflame. Use it to light your torch. Exit by following the long stairway down to
the other courtyard with a pedestal in its center. Use the torch to light this pedestal. Watch the cut scene, then go and claim the HAND. Use the HAND to open the other set of double doors. Note the receptacle at the bottom of this
room for later. Find the black and gold block on the left-hand side and push it
in to the next room. (Also, note the receptacle at the bottom of this room for
later). Pull the other block out and move it aside to reveal a
corridor. Follow the corridor to a room
with a giant scarab structure floating over a green pool. To either side of the entrance is a high
block with flame blowers. Near the one on the left is a wall
switch. Pull it to raise a block back
in the room with the two moveable blocks.
Return there and maneuver one of the blocks onto the scarab tile in the
alcove. This extinguished the flame blowers atop the two blocks. From the top of either
block, do a long running jump to a flat spot on the scarab structure. Grasping the lower edge on
the north side of the scarab structure, shimmy right until you see an opening
in the wall behind. Do a back flip into
the very left (as you face away) side of the opening – otherwise Lara will land
on hot tiles.
The gate opens as when Lara approaches.
Stand to the very left side of the opening (save your game). Slide down, jump a flame
trap and continue sliding to the bottom. At the very bottom of the slide, jump and veer left (holding the
jump key) so that Lara lands safely on a flat spot. Turn and do a running jump
to the flat landing at the bottom of the spike ball
ramp. Quickly jump back and grab the
edge while the spike ball rolls by. Push the wall switch down to raise a block
in the opposite corner of the room.
Climb the tall block in the NW corner and do a running jump to the tall
block in the NE corner. From here, make
a running jump to the ladder and climb up to claim your first BLACK BEETLE.
Exit through the open gate in the east wall. Note the ladder above the
water opening. Take a swim to the upper
level, climb out and find the wall switch.
After pulling it, swim back down and use the ladder to climb to a small
alcove. Turn and jump to another alcove
in the opposite wall. Pull the switch
to open the gate above. Swim back up
and exit to the room with the giant scarab.
Make your way back onto the
scarab structure as before. This time,
shimmy all the way around to its west end until Lara is over a pool of clear
water. Drop in and swim through a short
water maze and up to an opening. Climb
out and find an opening in the west wall.
Push the button inside to drop a rope above the giant scarab. Now use the climbable structures over the
giant scarab to get close to the rope.
Do a back flip and roll and grab the rope. Swing over and grasp the climbable structure on the east
wall. Shimmy around the corner to the
right, and back flip onto the small landing. From the landing, do a
running jump to the opening high on the south wall. Mind the spikes inside. Pull the wall switch at the end of the short
corridor. Do a running jump back to the
small landing on the east wall (hold the “action” key while jumping to avoid
hitting the large ceiling beam). Make
your way over to the small landing to the north and do a running jump to the
opening in the north wall. Claim the
second BLACK BEETLE inside. The water below the giant
scarab is now safe. Once more, make
your way around to the west side of the scarab and follow the water tunnel to
the upper level. Climb around to the
east side of the first climbable structure over the giant scarab. This time, drop off and into the center of
the scarab. Follow the water passage
until Lara can climb out. Find BLACK BEETLE number three on the column in the
center of the room. Pull the wall
switch to open the door and exit back to the beginning of the level. While dousing a fire spirit in the small pool of golden water, you
will see your next destination through the grille. The double doors at the beginning of the level are now open
again. Head back through them and jump
down to the landing at the east end of the deep chasm. Inside and to the left, the way is now
open. Climb the pole to the room above
and find the fourth BLACK BEETLE at its north
end. Return to the room below and exit
the way you came in. Continue straight
south into another opening where Lara can climb back up to the beginning of
level 10. If you have 4 BLACK BEETLES, return now to level 8. Back In Level 8 (One Last
Time). The pool at the entrance to
level 8 is now clear. Jump on in and
swim into the opening in the SE corner.
Swim through the short water maze until you emerge in a large underwater
room. Swim left (south) and open the
underwater door. Inside Lara can get
some air and kill the croc that follows
her. Jump back in the water and find
the underwater switch on the ceiling in the NW corner of this room. Get some air and swim out into the large central
room. Find a KEY
in the NW corner. Open the door on the
west wall and find the under water switch on the ceiling in the SW corner. Finally, open the door on the north wall of
the main room and find the ceiling switch in the NE corner. Back out in the main room, a door has opened
to reveal a passage (NE corner). Follow
it until Lara can climb out. Defeat the demigod that awaits you and take the ARTIFACT it drops. Use the KEY in the lock on the
east wall to open a gate nearby. Climb
the pole in the corner to the room above.
Open the door and enter a room with three more doors. Open
the west door. Slide down the
ramp and grab the edge of the rust colored column at the bottom (don’t let Lara
fall into the water). Shimmy around and
drop off. Push the floor lever. Drop into the water and swim back to the
room where you fought the demigod. Climb back up to the room with three doors. This time, go through the north
door. Slide down the ramp backward
and grasp the edge at the end. Drop and
grab the ledge below and shimmy around the corner where Lara can drop to a flat
spot. Make a running jump to the other
side of the room and push the floor lever.
A door opens nearby. Jump in the
water and swim again to the room where you encountered the demigod. Use
the four BLACK BEETLES to open the small
pyramid. Take the HANDLE.
Place the ARTIFACT in its receptacle on
the wall to open the doors. Exit and
return to Level !0. Make your way back to the
room with the receptacle for the IMHOTEP'S PORTAL GUARDIAN.
Place it to open the gate at the end of
the hallway off the south side of this room.
When you go through the gate, you’ll encounter the hammer god inside.
Turn right and find the wall switch in the dark corner. Pulling it raises a block in the other (NE)
corner. Climb this block and stand on
the scarab tile to re-open the doors at the south end of the room. This is on a timer, so jump down and run
quickly to pass the doors. Inside, climb the ladder
opposite the single wooden door. At the
top, go west and climb through the opening.
Pull the wall switch in the next room.
Head north, jumping to a platform atop one of the columns, followed by a
running jump/grab to the next platform.
Pull the wall switch in this alcove, opening the single wooden door in
the room below. Step back out on the
platform atop the column. Look directly
east to the alcoves on the other side.
In the middle is an invisible platform which can be reached with a
running jump. From there, jump to the
alcove on the eastern side. In the
first is a pickup of grenadegun ammo. Jump to the next alcove to the south and
find Secret #8. To get back down, jump next
to the leg of the Pharaoh statue below.
Lara will have to climb once again to the scarab tile in the NE
corner. Run back through the open door
by the Pharaoh statue and exit by the open door inside. Room with Tower Surrounded by Water
Solution to Water/Fire Puzzle
Getting the 4 Black Beetles
Level 10 – The end